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Fragmentarium is an open source, cross-platform IDE for exploring pixel based graphics on the GPU. It uses GLSL, and is created specifically with fractals and generative systems in mind.

There are camera setups for both 2D (pan and zoom across an image) and 3D (fly around in space).

Fragmentarium vs FragM

Syntopia made the original version Fragmentarium but it is no longer updated. 3Dickulus maintains an updated fork FragM and coordinates community contributions. FragM has a wiki at github.